
Senior Cinematic Tech Artist – Gears of War – The Coalition
City : Vancouver
Category : See Posting
Industry : Technology
Employer : Microsoft
The Coalition is a Microsoft first-party development studio located in Vancouver, Canada. We are the official home of the Gears of War franchise, and our objective is to forge the future of the IP and push the limits of Microsoft’s entertainment platforms and devices. Our team is comprised of deep creative and technical talent from across our industry and beyond, working cohesively to delight our fan base and pass expectations of what is possible. As a studio, we lead from our values and work together to promote respect and inclusion, a growth mindset and grit, all while putting our team first! Join us and let’s go far together!
The Coalition is seeking an experienced and motivated Senior Cinematic Tech Artist, with a proven track record in collaborating with peers to develop and maintain cinematic, and in-game acting animation systems. In this position, you are expected to work with our animation systems in UE5 to develop and support workflows that empower cinematic animators to achieve our animation quality goals. It is important that you have good communication skills and are able to collaboratively work with peers.
Responsibilities
- Collaborate with peers in the design and implementation of real-time cinematics, and gameplay moments, in a manner that is consistent with studio best practices
- Collaborate with engineers and leads in the creation, and maintenance, of animation workflow and tools and techniques that allow the building of complex cinematic scenes and in-game acting moments, including seamless transitions to and from gameplay.
- Write design documents and feature specifications for tools and technical animation game features
- Problem solve in-game cinematic and moment issues
- Support the cinematic animation team with any technical animation issues they may have
- Look for opportunities to improve our animation pipeline and provide solutions for technical animation efficiencies and issues
- Be a positive and creative force in the team, working in a manner that supports and encourages a diverse and inclusive culture
Qualifications
Required Qualifications
Bachelor's Degree in Computer Science, Graphic Design, Digital Arts, Technical Art, Game Design, or related field AND 4+ years technical art or industry-related design experience
o OR Master's Degree in Computer Science, Graphic Design, Digital Arts, Technical Art, Game Design, or related field AND 3+ year(s) technical art or industry-related design experience
o OR equivalent experience.
- 3+ years experience using related software and packages (e.g., Autodesk Maya, MotionBuilder, 3D Studio Max, Adobe Creative Suite, SideFX Houdini, Zbrush, Substance Suite).
- 3+ years' experience in AAA video game development, working with real-time animation systems.
Preferred Qualifications
- Real-time engine experience, ideally in Unreal using Sequencer and Blueprint scripting
- Experience with Unreal Editor Utility Blueprints is a benefit
- Experience with Unreal runtime animation systems is a benefit
- Experience with Maya, Motionbuilder and Python is a benefit
- Self-motivated, creative problem solver, great communicator
- Ability to give and receive constructive feedback
- Passion for the industry and an understanding of industry trends and technologies
Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable laws, regulations and ordinances. If you need assistance and/or a reasonable accommodation due to a disability during the application or the recruiting process, please send a request via the Accommodation request form.
Benefits/perks listed below may vary depending on the nature of your employment with Microsoft and the country where you work.
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